Pop up window on smartphone screen and book with drawing

Here’s a concise comparison table of design principles for mobile apps and desktop software:

Design PrincipleMobile AppsDesktop Software
User Interface (UI)Touch-centric, gesture-basedMouse and keyboard navigation
Screen SizeLimited screen real estateLarger screen space
NavigationSimplified, intuitive menusExtensive menu options
InteractionThumb-friendly, swiping, tappingPrecise cursor control
OrientationPortrait and landscape modesTypically landscape orientation
Input MethodsTouchscreen, voice, sensorsKeyboard, mouse, stylus
Multi-TaskingLimited due to small screensMultitasking is common
ResponsivenessQuick response time expectedTolerance for slower response
Information DensityConcise, focused informationMore information per screen
NotificationsFrequent, concise notificationsTypically fewer notifications
GesturesCommon (e.g., pinch-to-zoom)Less reliant on gestures
Context SensitivityLocation, motion, and contextOften less context-sensitive

Please note that these are general principles and the specific design choices may vary depending on the nature of the mobile app or desktop software and the target audience. Additionally, modern design often blurs the lines between these two categories, with responsive design principles allowing for adaptability across different devices and screen sizes.